Does anyone really want them to start using flowmotion in every KH game from now on, like Nomura wants to do? I don't think it added anything worthy to the gameplay. Using it felt extremely cheap. There is no challenge in the platforming, so as long as you know where a chest is you can get it with no problems. And you can deal huge amounts of damage to single or multiple enemies. And you can do that over and over without needing to wait for a gauge to refill, or the command to reload, or even take up deck slots. I mean WHAT IS THE POINT? It just makes the game less fun. I prefer to use moves like jump, aerial dash, and glide to ATTEMPT to get to difficult platforms. Flowmotion just lowers the satisfaction I get from clearing out a group of enemies or finding a chest.
So I ask again. Does anyone REALLY want flowmotion in KH3? Personally, I'd be extremely disappointed.
So I ask again. Does anyone REALLY want flowmotion in KH3? Personally, I'd be extremely disappointed.